Interview: Rohrer’s Star-Filled Sky And The Journey To Meaning

Interview: Rohrer’s Star-Filled Sky And The Journey To Meaning
The mind of Jason Rohrer is forever voyaging. The distinctive designer of thought-provoking titles like Passage and Between, and of games like Sleep is Death that emphasize a constrained dialogue between the designer and the player, decided to do something new with “recursive, tactical shooter” Inside A Star-Filled Sky and go infinite. Rohrer began thinking about the concept for his latest title …
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For Rent | DVD Report Card
The implementation of 3-D in the cinema reached a pinnacle with “Jackass 3,” so there’s really no reason anyone should trouble themselves with 3-D anymore.
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Where there’s a will…
Helen Dorresteyn left Epsom Girls Grammar School with University Entrance accredited and the words of one teacher ringing in her ears. “She told me I would never amount to anything. I remember looking at her, in her flesh-coloured…
Read more on The New Zealand Herald